[Feature Request] Random Tick Loader
gittibene opened this issue ยท 8 comments
Would it be possible to add a second chunk loader that supports random ticking/ mob spawning?
Thanks for opening the feature request, however I think this is something I will not pursue within this mod as I only really wish to support the basic use case of keeping a contraption moving through unloaded chunks (e.g. for a mining bore).
I see, please consider updating your mod description with a warning about random ticking then. Was quite disappointed to notice this after building a gigantic automated crop farm with your chunk loaders..
Fabric 1.19.2. The fact that there`s no redstone toggable chunk loader for this version with random ticking adds to my frustration :D
The issue is that vanilla imposes a restriction that no matter what mechanism you use to load a chunk it only receives random ticks if a player is within 128 blocks of its center. Fixing that is rather invasive which is why I don't really want to do it in a basic Create addon. That's also probably why you don't see many mods that offer the feature.
Yeah, it sucks. Looking at the insane amount of issues that chunkloaders have that DO random ticks i totally see where you're coming from. Just reeaally annoying from a gameplay perspective especially because stuff that needs random ticks usually takes so much time.
One option which might be a fun project would be to look into Carpet's fake players, I believe they behave like actual player entities so you could possibly put one in a minecart, and make a redstone contraption that moves them into the farm when you want it loaded. This would of course impose some additional lag as compared to having a chunk loader that did random ticks by itself, but it could work in theory.