love and war
Closed this issue ยท 3 comments
as described by someone else:
"I've found an incompatibility with create love and war, worlds won't load when both are installed and attempts to create a new world results in a hard crash, removal of one of the mods will allow everything to load as normal. I just figured it was worth looking into as diesel generators works very nicely with love and war. "
the versions are specifically the create 0.6 release.
Yeah i was having a lot of trouble after adding both Love & War and Flansmod reloaded (dependency of L&W) in a modified version of the Create: Ultimate Selection modpack, in client it would crash when "preparing for world creation" or doing anything that loads the actual game, but when trying to load a server, it would just freeze the console completely, no typing or finishing batch work, and it would coincidentally stop right as it checked the last mod to see if it was up to date.
After of course hours of trying with the server (installing, modifying, updating and deleting some mods), i realized what happened with the client, checked logs and it was (at least in the client) a render issue with this mod that i have had some rendering issues before too, and i stumbled across this post which pretty much sums up the entire problem, i am still not sure what it might be
By the way, there's a mod which i didn't want to add but i thought it was neccesary as the console would throw many errors because of the mod, which was just an optional dependency made by flan. (Vender's game)
I have the same issue, and i (think i) found the source of the problem. There are two files in the Create Love & War jar in
"createloveandwar-0.4.1-1.20.1-Create-6.0.0.zip \ data \ createdieselgenerators \ diesel_engine_fuel_types" named "ethylene.json", and "kerosene.json".
And in those json files are formated incorrectly the "burner_multiplier" section is missing. Therefore Diesel Generators finds a null value has a hard crash.
This means that the issue could easily be fixed by Love & War, but i cant find their github to open a pull request. Diesel Generators could fix the issue by setting the "burner_multiplier" to a default value is it reads null from the json.
And one can fix the issue on an existing save game by creating a datapack, and overriding the previously mentioned files. Or on all saves (including new ones) by creating a mod form said datapack (although I havn't tested this one).