Missing "active" tag for all engines
OctavioCore opened this issue ยท 0 comments
Hi,
I'm currently playing around with a modpack that includes Pollution Of The Realms. I've wanted to configure the engines to emit pollution. PoTR has an option to check a certain tag of a block, and consider it "turned on" if the value of the tag is either bigger than 0 or true
The only available tag that could indicate a CDG engine is running is powered
- it only indicates whether the engine is powered with redstone or not by an external source, though.
Would it be possible to add an "active=true/false" or "burning_fuel=true/false" type of NBT tag, to indicate that the engine itself is active (is actively burning fuel/producing stress capacity at the moment)?