water wheels lagging
LDaVinci27 opened this issue ยท 7 comments
Describe the Bug
For some reason when I put a water wheel in my minecraft world the fps drop to 30-40 instead of the usual 150, I use shaders and thats probably the main issue but I dont want to abdicate that, is there any way to solve this?
Reproduction Steps
- Create water wheel/ in inventory - 150 fps
- Put water wheel on the ground - 30 fps
- Put blocks to cover water wheel - still 30 fps
- Go a little far from it - 150 fps
Expected Result
I expected the game to run normally
Screenshots and Videos
No response
Crash Report or Log
No response
Operating System
windows 10
Mod Version
0.5.1d
Minecraft Version
1.20.1
Other Mods
sodium, starlight, lithium, jei, iris, indium, continuity, fabric api
Additional Context
Im using complementary shaders
remove starlight and add iris flywheel compat
Adding Iris Flywheel Compat requires an older version of Iris than currently available. It works with 1.6.9. But setting Flywheel's backend to anything but Off will cause moving Create items (Waterwheels, Crushing Wheels etc) to disappear.
please crash your game by holding F3+C for 10s and attach the crash report
wait you are using a fork of create. you should report the issue to the authors of the fork
wait you are using a fork of create. you should report the issue to the authors of the fork
Both me and OP are using the Fabric version yes. Annoyingly both the CurseForge and Modrinth "Issues" links both land here. The latest version available for Fabric is 0.5d, so I doubt they will have much of a response to this issue. Thanks for trying anyway