Wrong chance number being shown on some recipes
Abalieno opened this issue ยท 0 comments
Describe the Bug
{
"type": "create:splashing",
"ingredients": [
{
"item": "minecraft:gravel"
}
],
"results": [
{
"item": "geggy:gravel_dust"
},
{
"chance": 0.25,
"item": "minecraft:flint"
},
{
"chance": 0.125,
"item": "magick:calcite_dust"
},
{
"chance": 0.09,
"count": 3,
"item": "geghilarity:tiny_rock_salt_dust"
}
]
}
Using create-fabric-0.5.1-f-build.1365+mc1.19.2
the tooltips chances in REI are all misplaced.
The gravel block ingredients shows 25% chance. It's not even an output.
Gravel dust output shows a 12% chance, when it's 100%, no chance used.
Flint shows a 9% chance, that should be on rock salt.
Both calcite and rock salt instead show no chance field on the tooltip, despite having a chance in the recipe.
Essentially it appends the chance on the input, and then distributes the rest all wrong from there.
Without opening a different issue, also reporting that ingredients used in all sequenced assemblies, for example items used in deployers, still aren't indexed, so you can look up "uses" of an item, if that item is used on sequenced assemblies (it only tracks it if it's the first item that starts the sequence).
Reproduction Steps
Above
Expected Result
REI not bugged to hell and back
Screenshots and Videos
Crash Report or Log
No response
Operating System
Windows 10
Mod Version
0.5.1f
Minecraft Version
1.19.2
Other Mods
No response
Additional Context
No response