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Mechanical belts and hand cranks make the game crash

NyannRR opened this issue ยท 1 comments

commented

When placing mechanical belts or hand cranks into the world the game crashes right away, producing a menacingly big crashlog

2021-12-16.22-15-15.mp4

Lines 574 and 580 of KineticTileEntity:

cachedBoundingBox = makeRenderBoundingBox();

return this.getRenderBoundingBox();

commented

I actually don't know if i should leave this open or not since the fix hasn't been merged yet so I'll just keep it open and wait until it gets automatically closed, thanks