[Crash] Open REI recipe screen
Phoupraw opened this issue · 3 comments
Describe the Bug
Game crashes when opening REI recipe browser screen of create's recipes.
Reproduction Steps
- Enter any world.
- Check a recipe of create by REI.
- Game crashes.
Expected Result
Not to crash.
Screenshots and Videos
No response
Crash Report or Log
Operating System
Windows 10
Mod Version
0.5.0g
Minecraft Version
1.19.2
Other Mods
74 mods:
- create 0.5.0.g-851+1.19.2
- createsdelight 0.1.0-pre1
- dripstone_fluid_lib 2.0.1
- fabric-api 0.67.0+1.19.2
- fabric-api-base 0.4.12+93d8cb8290
- fabric-api-lookup-api-v1 1.6.11+93d8cb8290
- fabric-biome-api-v1 9.0.19+3dd584b490
- fabric-block-api-v1 1.0.0+12bfe4ea90
- fabric-blockrenderlayer-v1 1.1.21+c6af733c90
- fabric-client-tags-api-v1 1.0.2+b35fea8390
- fabric-command-api-v2 2.1.8+93d8cb8290
- fabric-content-registries-v0 3.4.2+6064db2a90
- fabric-convention-tags-v1 1.1.2+93d8cb8290
- fabric-crash-report-info-v1 0.2.6+aeb40ebe90
- fabric-data-generation-api-v1 5.3.0+ad31814d90
- fabric-dimensions-v1 2.1.32+0dd10df690
- fabric-entity-events-v1 1.5.1+9244241690
- fabric-events-interaction-v0 0.4.29+c6af733c90
- fabric-game-rule-api-v1 1.0.22+c6af733c90
- fabric-gametest-api-v1 1.1.3+704e47e990
- fabric-item-api-v1 1.6.0+fa140d5990
- fabric-item-groups-v0 0.3.34+9244241690
- fabric-key-binding-api-v1 1.0.22+aaaf9d3390
- fabric-lifecycle-events-v1 2.2.1+9244241690
- fabric-loot-api-v2 1.1.8+83a8659290
- fabric-message-api-v1 5.0.4+93d8cb8290
- fabric-mining-level-api-v1 2.1.19+33fbc73890
- fabric-models-v0 0.3.18+c6af733c90
- fabric-networking-api-v1 1.2.6+9244241690
- fabric-object-builder-api-v1 4.1.1+06e0e25190
- fabric-particles-v1 1.0.11+79adfe0a90
- fabric-registry-sync-v0 0.9.27+9244241690
- fabric-renderer-api-v1 1.0.13+12bfe4ea90
- fabric-renderer-indigo 0.6.15+aeb40ebe90
- fabric-rendering-data-attachment-v1 0.3.16+12bfe4ea90
- fabric-rendering-fluids-v1 3.0.8+c6af733c90
- fabric-rendering-v1 1.11.0+73145abb90
- fabric-resource-conditions-api-v1 2.1.0+aae9039d90
- fabric-resource-loader-v0 0.8.0+f9594cb690
- fabric-screen-api-v1 1.0.28+28270f5890
- fabric-screen-handler-api-v1 1.3.2+1cc24b1b90
- fabric-sound-api-v1 1.0.0+c4f28df590
- fabric-textures-v0 1.0.21+aeb40ebe90
- fabric-transfer-api-v1 2.1.2+cd10d4fc90
- fabric-transitive-access-wideners-v1 1.3.1+42d99c3290
- fabricloader 0.14.13
- farmersdelight 1.19-1.3.3
- flywheel 0.6.8-2
- forge_tags 3.0
- forgeconfigapiport 4.2.10
- java 17
- lazydfu 0.1.3
- milk 1.0.51
- minecraft 1.19.2
- mm 2.3
- porting_lib 2.1.724+1.19.2
- porting_lib_accessors 2.1.724+1.19.2
- porting_lib_attributes 2.1.724+1.19.2
- porting_lib_base 2.1.724+1.19.2
- porting_lib_common 2.1.724+1.19.2
- porting_lib_constants 2.1.724+1.19.2
- porting_lib_entity 2.1.724+1.19.2
- porting_lib_extensions 2.1.724+1.19.2
- porting_lib_fake_players 2.1.724+1.19.2
- porting_lib_lazy_registration 2.1.724+1.19.2
- porting_lib_model_generators 2.1.724+1.19.2
- porting_lib_model_loader 2.1.724+1.19.2
- porting_lib_models 2.1.724+1.19.2
- porting_lib_networking 2.1.724+1.19.2
- porting_lib_obj_loader 2.1.724+1.19.2
- porting_lib_transfer 2.1.724+1.19.2
- reach-entity-attributes 2.3.0
- registrate-fabric 1.1.47-MC1.19.2
- serialization_hooks 0.3.26
Additional Context
It's in development environment.
I use the following mixins and fixed it.
import net.minecraft.client.gui.Drawable;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.ParentElement;
import net.minecraft.client.util.math.MatrixStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import java.util.List;
/**
* 修复<a href="https://github.com/Phoupraw/CreateSDelightFabricJava/issues/1">Can't check the recipe of chocolate pie in jei alone #1</a>、<a href="https://github.com/Fabricators-of-Create/Create/issues/788">[Crash] Open REI recipe screen #788</a>
*/
@Mixin(targets = "com.simibubi.create.compat.rei.category.WidgetUtil$1")
public abstract class MixinWidgetUtil_1 implements ParentElement ,Drawable{
@Shadow(remap = false)
public abstract void method_25394(MatrixStack matrices, int mouseX, int mouseY, float delta);
@Override
public void render(MatrixStack matrices, int mouseX, int mouseY, float delta) {
method_25394(matrices, mouseX, mouseY, delta);
}
@Shadow(remap = false)
public abstract List<? extends Element> method_25396();
@Override
public List<? extends Element> children() {
return method_25396();
}
}
import com.simibubi.create.compat.rei.widgets.AnimatedKineticsWidget;
import net.minecraft.client.gui.Drawable;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.ParentElement;
import net.minecraft.client.util.math.MatrixStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import java.util.List;
/**
* @see MixinWidgetUtil_1
*/
@Mixin(AnimatedKineticsWidget.class)
public abstract class MixinAnimatedKineticsWidget implements ParentElement , Drawable {
@Shadow(remap = false)
public abstract void method_25394(MatrixStack matrices, int mouseX, int mouseY, float delta);
@Override
public void render(MatrixStack matrices, int mouseX, int mouseY, float delta) {
method_25394(matrices, mouseX, mouseY, delta);
}
@Shadow(remap = false)
public abstract List<? extends Element> method_25396();
@Override
public List<? extends Element> children() {
return method_25396();
}
}
Game suddenly stopped crashing. The bytecode suddenly came back to normal, while the mixins above can't pass compile. I don't konw what happened.