Create Fabric

Create Fabric

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Deployers broken after patch 0.5.0i

CzechHek opened this issue ยท 6 comments

commented

Describe the Bug

Applies to Create Fabric 1.18.2, 1.19.2: any 0.5.0i (including latest dev)
When a deployer kills a mob, it gets achievement "Monster Hunter" and zombies around that deployer start pathfinding to it.
Additionally, in 1.19.2 the mob loot drops on the ground instead of going into Deployers inventory, whereas in 1.18.2 it works correctly.

Everything works correctly prior 0.5.0i and also on any Create Forge patch, including 0.5.0i.

Reproduction Steps

https://youtu.be/E_5w9QOCDGI

Expected Result

Deployer should work like on Create Forge or Create Fabric 0.5.0g and prior.

  • Mob loot should go to Deployers inventory.
  • Mobs shouldn't be agroed on Deployers
  • Deployers shouldn't get achievements

Screenshots and Videos

image

https://youtu.be/E_5w9QOCDGI

Crash Report or Log

No response

Operating System

Windows 11

Mod Version

0.5.0i

Minecraft Version

1.19.2

Other Mods

No response

Additional Context

No response

commented

attacking the deployer back is a feature, there's a config for it. Some reason, they're pathfinding to (0, 0, 0) instead of the actual pos though.
I want to keep the advancement granting because I think it's hilarious.

commented

Well I think the biggest problem from these is in 1.19, that the loot drops on ground instead of going into deployers inventory.

commented

item collecting is fixed with my last 2 commits.

commented

Actually, pathfinding to (0, 0, 0) is identical behavior to Forge on 1.18, and doesn't happen on 1.19.

commented

Yes, but should the zombies even pathfind to the deployers? It doesn't make much sense.

commented

yes, it's intentional.