Create: The Factory Must Grow

Create: The Factory Must Grow

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Polarizer crashing the server

megasouyutubers opened this issue ยท 5 comments

commented

I have a private minecraft server where i play with friend and when we try to make magnetic steel the server crashes and another mod prints in the console "block ticking...". Im not home so i cant provide the log but please help me find a fix for it.

commented

I've got the same problem - Polarizer quickly becomes a ticking entity after getting power, and attempts to crash the server. Happens on 1.20.1 MC with Forge 47.3.0.

@megasouyutubers I can't help you with a fix, but I can give you a workaround - use Neruina to make sure the server won't fatally crash, and CraftTweaker + CreateTweaker to add a different recipe for magnetic ingots. Unfortunately I can't find any documentation, so I don't know whether you can manipulate TFMG Polarizer recipes with CT, but at least you'll have a way to get those ingots without crashing your server.

commented

Hello, i tried what you said and it works! Thanks for help!

commented

Hello, i tried what you said and it works! Thanks for help!

No problem. I've actually found a way to remove the polarizer recipe & added my separate one; I'm already using Create: New Age in the pack, so i've switched the recipe for magnetic ingot to "Mix 1 steel ingot & one magnetite block in heated mixer"

If you want to do the same, here's how I got it scripted (You need CreateTweaker and CraftTweaker for this to work):

import mods.createtweaker.MixingRecipe;
<recipetype:tfmg:polarizing>.removeByName("tfmg:polarizing/magnetic_ingot");

<recipetype:create:mixing>.addRecipe("magnetization", <constant:create:heat_condition:heated>, [<item:tfmg:magnetic_ingot>], [(<item:create_new_age:magnetite_block> * 1), (<item:tfmg:steel_ingot> * 1)], [], 200);
commented

Thank you so much! I hope the devs fix it soon.