Memory Leak
Cyan-knight opened this issue ยท 3 comments
Upon utilizing a copycat cable hub in anyway, the server eventually crashes and is incapable of sustaining players.
After the first crash, the server has 30 seconds to 5 minutes of at least one player present before utilizing the entire 6 core CPU and going 1 GB higher than the allotted 8GB maximum before crashing and does this endlessly until a new world is created, or the world is extracted into single player and the concerning blocks are destroyed. A new world will run endlessly until these blocks are utilized again.
Server Equipment: Ubuntu 22.04 VM 6-Core CPU 16 GB system RAM.
This also causes extreme and nearly game killing lag in the vicinity/direction of the copycat cable blocks in Singleplayer.
@DrMango14 said on Discord (put this issue in the bug reports)
i think the electricity system causes memory leaks in general
because its not saving correctly