Kubejs custom mesh renders incorrectly on the sifter
DragonMaster14545 opened this issue · 9 comments
I made a custom mesh with kubejs, it works fine but when I put it onto the sifter, the texture is weird. This is my code: event.create('citrine_mesh','createsifter:mesh').displayName('Citrine mesh').texture('kubejs:item/custom_mesh').color(0, 0xFFA500)
the custom mesh texture is just the string mesh texture from your mod because it is white wich means I can be lazy and use .color(). Kubejs and create sifter mod are the newest verions for 1.19.2.
Thanks in advance
This sounds like it is related to my issue as well #32
This issue has been marked as stale because it has been inactive for 3 weeks. It will be closed if it remains inactive for another 3 weeks.
Oh sorry, I've not been feeling well when I saw this #34 (comment) in my email inbox. I see you are working on it still. Thank you!
This issue has been marked as stale because it has been inactive for 3 weeks. It will be closed if it remains inactive for another 3 weeks.