Placing meshes in creative mode
TheosCreation opened this issue · 2 comments
Describe the Suggestion
I had a suggestion from a member in my community suggest to make meshes reusable in creative mode, so when you place a new mesh in the sifter the existing one doesn’t disappear, it should pop out to be picked up again
Screenshots and Videos
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Additional Context
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This issue has been marked as stale because it has been inactive for 3 weeks. It will be closed if it remains inactive for another 3 weeks.