Applies requirements to manual sifting
Henka42 opened this issue ยท 1 comments
Describe the Suggestion
Sifting recipes can have several requirements, but sifting manually allow to bypass most of them. The only exception is "waterlogged", the player has to have their feet in a fluid to process the recipe. My suggestion would be to apply the same logic with the other requirements.
- "advancedSifter" : Prevent completely the manual recipe.
- "min_y", "max_y", "biome", "biome_tag" : Use the player position, their height or the biome they are in.
- "min_speed", "max_speed" : Consider the player has a fixed RPM. I'd suggest 32 RPM to match the crank speed.
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Additional Context
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