Create: Tweaked Controllers

Create: Tweaked Controllers

37k Downloads

Allow deadzone config for controller

zackadiax24 opened this issue ยท 6 comments

commented

My (and many others) controller stick likes to drift from 1 to -1. I tried turning on custom mappings to mess with the deadzone settings only to discover that with custom mappings on i can map the buttons of my controller.

If possible the option to set deadzones without custom mappings on, or at the very least the ability to define a normal controller's mapping in the custom mapping menu would be appreciated.

commented

The advanced mode/custom mapping mode (which will probably become the default in a future update) have an option where you can put a minimum and maximum value for each axis. There is a page for that in the wiki.
Note however that I do plan to have a "per joystick" deadzone setting.
Also, if I make the advanced mode become the default, the mod will automatically fills in the inputs accordingly to the device you use.
My plan is to make it so that people installing the mod have little to no things to change, as opposed to right now.

commented

The actual default input mode will still stay for backward compatibility, but it will not be the recommended option anymore

commented

The issue i was having was that it wasn't registering my gamepad as a device for the custom mapping, but it worked normally.

commented

I am not sure to understand correctly, are you telling me that the controller works in simple mode, but you cannot bind it in advanced mode ? If that's the case then that would be the first time I see something like that, and to be honest I don't even know how that would be possible since GLFW is not supposed to do that

commented

In order to clean things up and don't leave stall issues, I will keep this as a feature/enhancement request.
A better system for handling deadzones will be added in a future update