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Serverside crash with assembled minecart deployer [mod incompatibility] ?

olol5620 opened this issue ยท 3 comments

commented

Starting the following contraption: https://imgur.com/a/gjVdtET
The server crashes with different crash logs, but same server log
therefor the server log: latest.log https://pastebin.com/7HtJ3Fk1
The two crash logs:

Installed Mod List:https://pastebin.com/U1bCZ1jh
forge: forge-1.16.5-36.0.1
System Info:

  • ubuntu 18.04.5 LTS
  • oracle Java: jdk1.8.0_271
commented

This issue has been marked as stale because it has been inactive for 3 weeks. It will be closed if it remains inactive for another 3 weeks.

commented

This issue has been closed since it has been inactive for 3 weeks since it was marked as stale.

commented

I want to follow up with a similar report. Idk if I should open a new issue or not, as this seems to be the exact same issue. I have a logging saw/deployer minecart contraption for wood collection running continuously, and the server eventually crashes with "ServerHangWatchdog detected that a single server tick took 60,00 seconds[...]" as above.

Once this happens, even after server restarts, the server is unable to be connected to. When any client connects, it immediately hangs again.

first time it happened: https://gist.github.com/phyne/666817818d1f1af5e2830def3294944b
attempt to reconnect: https://gist.github.com/phyne/1b4ab88a88097c6f8a46f7b9f1d118a7
second time it happened: https://gist.github.com/phyne/0286af2494fb6212edc34e218711f864
attempt to reconnect: https://gist.github.com/phyne/51caea73b121b2a810531f2da7a90e6b

heres a debug.log leading up to one of the crashes, nothing of note really: https://gist.githubusercontent.com/phyne/224d440f9f484fba5088c665a4a1ce25/raw/7afb15fe925111eefd38dbd47796ee12bbe9296f/debug.log

screenshot of contraption: https://i.imgur.com/7HoUl14.png

Forge 1.16.5-36.0.13
Create v0.3e

The server has been running continuously without error for about a month with windmills, crushing wheels, elevators, etc, and it's seemingly this particular contraption that is causing the issue.

I end up removing the create mod, letting the server delete all running contraptions, then reinsert the mod, and the server runs OK again.

EDIT: I'm actually thinking this is performant after some further looking around at mod issues. I'll update when the servers been running well for a bit without performant.

EDIT: I'm actually pretty sure im terribly wrong, and its not this. I have no idea what's causing it and were a solid month into our playthrough. massive headache...

EDIT: after a whole round robin of stress testing and removing different things, im almost certain again its a minecart contraption with a deployer thats causing it!