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Bug when copying a schematic with an actively moving component to a different world

guysimtheprinter opened this issue ยท 1 comments

commented

Or at least, I think that's the problem. I built an area with essentially a DJ stand, which is 2 mechanical bearings each spinning a birch trapdoor on top. (Image 1)
Image-1
I copied the structure with a schematic and quill, and moved it to my multiplayer server. I was placing it in water, so I used the Filled Schematic item in creative mode directly to place the schematic. I am rewarded with these two trapdoors glitched and unable to be broken or removed. (Image 2)
Image-2
I already tried restarting the server, but nothing changes. I believe it could be the fact that I copied the structure while the "turntables" were still moving. If anyone has any idea how I should go about removing the trapdoors, please let me know.

Thanks,
guysimtheprinter

commented

Never mind, I fixed it by using /kill @e[type=create:stationary_contraption,limit=2,sort=nearest].