Disabling shaders messes with rendering
Alessio2o5 opened this issue ยท 7 comments
I have a similar issue. The long lines disappeared after restarting the game, OP's method of turning off shaders and then starting the world doesn't work for me. I'm using the 1.15.2 preview of optifine with Sildurs medium shaders. Now I have this issue where the parts don't even move and are in shadow and their vertices are weird.
Edit: I just noticed that the parts are vibrating slowly. Kind of shaking.
with every shader even those that do not add anything, the glitch does not appear
/clearRenderBuffers
was an unknown command, but I found a /create clearRenderBuffers
. Both did nothing to fix it. However, I noticed that the glitch only happens when I have the the shader active before joining the wold. If I load the world without shaders and then activate and deactivate one, it does not happen.