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Mechanical crafter is Shaftless connected to rotational network [0.3.1a]

PercyCreeper opened this issue · 2 comments

commented

I basically have a windmill which I connected to my mechanical crafters. When I disconnected them to add some crushing wheels, I noticed that the crafters still moved and worked. An experiment with an Stressometer showed that the crafters werer still connected to the network. I looked how much stress the normal network can handle and how much is used, checked the same for the crafters, added some crushing wheels to the normal network, checked both again and it was the same (see Video). I dont know what could be the cause of this or how to redo it.

Video: https://youtu.be/Q4HgAUi9TBg

commented

I have also encountered this. I hope it gets fixed. This bug really ruins the "Vanilla" feeling of the mod.

commented

Important Edit!!! The error accured again with another contraption, I believe it happens if you pile up a lot of consumers which can connect to each other (Mechanical crafters, Millstones etc) in one network, but I´m not sure