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Mod conflict with CarryOn

KittyKitCatCat opened this issue · 7 comments

commented

CarryOn allows you to pickup blocks that have tile entities associated with them

What happens: by picking up a belt, then putting it back down crashes, from testing it only once has it crashed the whole server when loaded, might be due to a itemEntity existing on the belt

What should happen: the placed belt should immediately dissapear

Crash log: https://hastebin.com/pojaxetoqi.rb
putting an instanceof check around BeltBlock.java:373 might be the way to fix this

commented

Carry-on has a blacklist in it's config file I believe.

commented

If you go to the config folder, the is a config file called carryon-server.toml. There is a blacklist section, and I believe either "mod_id:*" or "mod_id:block_id" should work. The first blacklists the entire mod, the second blacklists specific blocks.

commented

If there's a way for Create to tell CarryOn to not move any of its TileEntities, please let us know.
These kind of mods are destined to break every other that does not actively lock them out.

commented

Hey there, before this issue is closed I wanted to ask if anybody got this to work. I think I am using the wrong mod Id for create. Using “create:*” did not work for me. Since blacklisting other mods works I suspect that I have the wrong modid.
Is „create” actually the right one?

commented

You need to set the blacklist config for every world file apparently.

commented

If you place the edited carryon-server.toml in the defaultconfigs folder, it should change all newly created worlds to have that new config.

commented

This issue has been addressed in 0.2.3. Thanks for the report and feel free to re-open if need be.