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[Suggestion] [Stretch] Momentum

eMorph opened this issue ยท 2 comments

commented

Essentially, this would be a small addition to the way collision works with contraptions: the movement of the contraption would add to player speed for a short amount of time, with the player carrying their momentum while in the air/jumping. This would add some nuance to parkour maps.

commented

Essentially you can build your own weighted ejector, and get ejected out of your trajectory by another custom ejector.

commented

Interesting idea, reminds me of Celeste's mechanics