Crash when loading 128x2x128 schematic in to cannon
gavinkinsey opened this issue ยท 3 comments
Game crashes when I try to load the schematic in to the cannon (hitting play). Game then crashes when loading the world from then on.
Can fix world loading by deleting all the schematics from the game folder. Crash is repeatable if I try and load the schematic again.
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 23/05/21 23:52
Description: Exception ticking world
java.lang.NullPointerException: Exception ticking world
at net.minecraft.network.play.server.SMultiBlockChangePacket.<init>(SourceFile:34) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.world.server.ChunkHolder.func_219274_a(ChunkHolder.java:191) ~[?:?] {re:classloading}
at net.minecraft.world.server.ServerChunkProvider.func_241099_a_(ServerChunkProvider.java:350) ~[?:?] {re:classloading,pl:accesstransformer:B}
at java.util.ArrayList.forEach(Unknown Source) ~[?:1.8.0_281] {}
at net.minecraft.world.server.ServerChunkProvider.func_217220_m(ServerChunkProvider.java:346) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.world.server.ServerChunkProvider.func_217207_a(ServerChunkProvider.java:321) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.world.server.ServerWorld.func_72835_b(ServerWorld.java:333) ~[?:?] {re:classloading}
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:851) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:787) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:78) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:642) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.MinecraftServer.func_240783_a_(MinecraftServer.java:232) ~[?:?] {re:classloading,pl:accesstransformer:B}
at java.lang.Thread.run(Unknown Source) [?:1.8.0_281] {}
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server thread
Stacktrace:
at net.minecraft.network.play.server.SMultiBlockChangePacket.<init>(SourceFile:34) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.world.server.ChunkHolder.func_219274_a(ChunkHolder.java:191) ~[?:?] {re:classloading}
at net.minecraft.world.server.ServerChunkProvider.func_241099_a_(ServerChunkProvider.java:350) ~[?:?] {re:classloading,pl:accesstransformer:B}
at java.util.ArrayList.forEach(Unknown Source) ~[?:1.8.0_281] {}
at net.minecraft.world.server.ServerChunkProvider.func_217220_m(ServerChunkProvider.java:346) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.world.server.ServerChunkProvider.func_217207_a(ServerChunkProvider.java:321) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.world.server.ServerWorld.func_72835_b(ServerWorld.java:333) ~[?:?] {re:classloading}
-- Affected level --
Details:
All players: 1 total; [ServerPlayerEntity['TrollgodOfKill'/139, l='ServerLevel[Create3]', x=-64.20, y=64.00, z=318.11]]
Chunk stats: ServerChunkCache: 3025
Level dimension: minecraft:overworld
Level spawn location: World: (-96,67,256), Chunk: (at 0,4,0 in -6,16; contains blocks -96,0,256 to -81,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 934565 game time, 1022385 day time
Level name: Create3
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Level weather: Rain time: 98246 (now: false), thunder time: 72212 (now: false)
Known server brands: forge
Level was modded: true
Level storage version: 0x04ABD - Anvil
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:851) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:787) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:78) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:642) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.MinecraftServer.func_240783_a_(MinecraftServer.java:232) ~[?:?] {re:classloading,pl:accesstransformer:B}
at java.lang.Thread.run(Unknown Source) [?:1.8.0_281] {}
-- System Details --
Details:
Minecraft Version: 1.16.5
Minecraft Version ID: 1.16.5
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_281, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 620989088 bytes (592 MB) / 2327314432 bytes (2219 MB) up to 3817865216 bytes (3641 MB)
CPUs: 4
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms512m -Xmx4096m
ModLauncher: 8.0.9+86+master.3cf110c
ModLauncher launch target: fmlclient
ModLauncher naming: srg
ModLauncher services:
/mixin-0.8.2.jar mixin PLUGINSERVICE
/eventbus-4.0.0.jar eventbus PLUGINSERVICE
/forge-1.16.5-36.1.0-launcher.jar object_holder_definalize PLUGINSERVICE
/forge-1.16.5-36.1.0-launcher.jar runtime_enum_extender PLUGINSERVICE
/accesstransformers-3.0.1.jar accesstransformer PLUGINSERVICE
/forge-1.16.5-36.1.0-launcher.jar capability_inject_definalize PLUGINSERVICE
/forge-1.16.5-36.1.0-launcher.jar runtimedistcleaner PLUGINSERVICE
/mixin-0.8.2.jar mixin TRANSFORMATIONSERVICE
/forge-1.16.5-36.1.0-launcher.jar fml TRANSFORMATIONSERVICE
FML: 36.1
Forge: net.minecraftforge:36.1.0
FML Language Providers:
[email protected]
minecraft@1
Mod List:
forge-1.16.5-36.1.0-client.jar |Minecraft |minecraft |1.16.5 |DONE |NOSIGNATURE
Batty's+Coordinates+PLUS+Mod+for+Forge-1.16.4-0.1.|Batty's Coordinates Plus Mod f|coordinatesplusmod |1.16.4_0.1.0 |DONE |NOSIGNATURE
forge-1.16.5-36.1.0-universal.jar |Forge |forge |36.1.0 |DONE |22:af:21:d8:19:82:7f:93:94:fe:2b:ac:b7:e4:41:57:68:39:87:b1:a7:5c:c6:44:f9:25:74:21:14:f5:0d:90
create-mc1.16.5_v0.3.1c.jar |Create |create |mc1.16.5_v0.3.1c+151|DONE |NOSIGNATURE
light-overlay-5.5.4.jar |Light Overlay Forge |lightoverlay-forge |NONE |DONE |NOSIGNATURE
jei-1.16.5-7.7.0.99.jar |Just Enough Items |jei |7.7.0.99 |DONE |NOSIGNATURE
cloth-config-4.11.26-forge.jar |Cloth Config v4 API |cloth-config |4.11.26 |DONE |NOSIGNATURE
Crash Report UUID: a0b8629b-3e14-4126-85a8-16835cec0040
Player Count: 1 / 8; [ServerPlayerEntity['TrollgodOfKill'/139, l='ServerLevel[Create3]', x=-64.20, y=64.00, z=318.11]]
Data Packs: vanilla, mod:forge, mod:create, mod:jei, mod:coordinatesplusmod, mod:lightoverlay-forge (incompatible), mod:cloth-config (incompatible)
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge'
Sure, I kept a backup.
Not sure if this is helpful information or not, but the crash is related to the position of the schematic.
I created a smaller version, 16x16, since it's a tiled design. The first two I placed worked, but the 3rd crashed the game again. After a few experiments it seems placing it in certain positions causes a crash while others work fine.