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Comparator on fluid tank not updating redstone signal

Emilorzz opened this issue ยท 2 comments

commented

Hello, I really enjoy the Create mod, and it's probably my favorite mod of all time!

That said,
I am trying to be efficient with my powergrid/stressgrid and am trying to shut down my lava generator when my fluid tank is full, and I discovered that the tank works with comparators, emitting a redstone signal depending on the fluid level in the tank, but my issue is that, the redstone strength does not update automatically when the tank fills up, unless a block adjacent to the comparator is updated.

So my current workaround is to use a redstone clock to update the comparator every minute, but it just seems crude and it's a bit chunky.

I hope - if this is not an actual feature - that this issue will be fixed at some point.

commented

This issue has been marked as stale because it has been inactive for 3 weeks. It will be closed if it remains inactive for another 3 weeks.

commented

This issue has been closed since it has been inactive for 3 weeks since it was marked as stale.