Mekanism Multiblock Schematic Crash
Notenoughmail opened this issue ยท 2 comments
Attempting to place a schematic containing a Mekanism multiblock will cause the game to crash
Fairly certain it is an issue with Mekanism....I know that isn't a satisfying answer but looking through that stack trace and following what functions are being called, the arguments Mekanism is passing on, etc, highly suggests that it is an issue with their logic to ensure a chunk is loaded prior to trying to mark a chunk as dirty, especially given that all the arguments being passed up the stack before the crash are coming from Mekanism.
Now it could have something to do with sides, but I can't say for certain because I am not fully aware of how the client and server deal with chunks on each side of the distribution...but even so it still seems like an edge case that Mekanism isn't considering.
This issue has already been fixed on the dev branch.
Duplicate of #1681