[BUG] Strange behavior of containers with mechanisms of the Create mod on server with core Mohist\LoliServer
EvilToasterDBU opened this issue ยท 4 comments
Minecraft Version : 1.16.5
Operating System : Windows 11 21H2 (22000.71), Windows Server 2019 1809 (17763.1757)
Mod Version : Create 1.16.5_v0.3.1c, Create 1.16.5_v0.3.2b
Logs : Nothing happens in the logs
Steps to Reproduce :
- Build a mechanism with a container (for example a tree farmer)
- Put items in the container
- Start the mechanism
- Stop the mechanism
- Open the container, it will be empty
Description of issue : Strange behavior of containers with mechanisms of the Create mod.
When the running mechanism of the mechanism stops, the objects from the containers disappear. But if you unload the containers of the mechanism without stopping it, then it gives them away. It was clearly shown for an example on the mechanism of a tree farmer, but this happens with any mechanism, be it a spinning one, moving on a piston, or a building on a minecart.
I also tested this bug on vanilla forge 36.1.33. Everything works fine there.
An illustrative example of the bug implementation is shown in the video.
On video Create 1.16.5_v0.3.2b
MohistMC/Mohist#1180
A current workaround is to use barrels instead of chests
MohistMC/Mohist#1180
A current workaround is to use barrels instead of chests
oh, thanks
This issue has been marked as stale because it has been inactive for 3 weeks. It will be closed if it remains inactive for another 3 weeks.