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[BUG] Strange behavior of containers with mechanisms of the Create mod on server with core Mohist\LoliServer

EvilToasterDBU opened this issue ยท 4 comments

commented

Minecraft Version : 1.16.5

Operating System : Windows 11 21H2 (22000.71), Windows Server 2019 1809 (17763.1757)

Mod Version : Create 1.16.5_v0.3.1c, Create 1.16.5_v0.3.2b

Logs : Nothing happens in the logs

Steps to Reproduce :

  1. Build a mechanism with a container (for example a tree farmer)
  2. Put items in the container
  3. Start the mechanism
  4. Stop the mechanism
  5. Open the container, it will be empty

Description of issue : Strange behavior of containers with mechanisms of the Create mod.
When the running mechanism of the mechanism stops, the objects from the containers disappear. But if you unload the containers of the mechanism without stopping it, then it gives them away. It was clearly shown for an example on the mechanism of a tree farmer, but this happens with any mechanism, be it a spinning one, moving on a piston, or a building on a minecart.
I also tested this bug on vanilla forge 36.1.33. Everything works fine there.
An illustrative example of the bug implementation is shown in the video.
On video Create 1.16.5_v0.3.2b

commented

MohistMC/Mohist#1180
A current workaround is to use barrels instead of chests

commented

MohistMC/Mohist#1180
A current workaround is to use barrels instead of chests

oh, thanks

commented

This issue has been marked as stale because it has been inactive for 3 weeks. It will be closed if it remains inactive for another 3 weeks.

commented

This issue has been closed since it has been inactive for 3 weeks since it was marked as stale.