Soundscapes weirdness
T3sT3ro opened this issue ยท 2 comments
There are some weird behaviors of sound from create in general. I have yet to find a reliable way to reproduce them, but here are some observations.
- Soundscapes from kinetic, cogs and other blocks sometimes stop playing - I didn't notice when, but it wasn't abrupt. Usually getting away from them and coming back solves it, but sometimes even this doesn't work. Reloading the world can maybe solve it.
- Sometimes sounds play in weird places - maybe instead of mean position of blocks it would be better to take centroids of some clusters? It happens, it would seem, for sounds that play directionally, like e.g.
MINECART_INSIDE
sound in the kinetic SoundScape. Changing it for example toMINECRAFT_RIDING
results in directional sound being played from the middle of the group, which sounds really weird - Some blocks are very loud even on very low speeds. Imo speed should scale the volume.
Ofc MC's audio engine is bad and doesn't support correct distance attenuation and filters, but maybe it's worth searching for some better audio library or sound engine?
This issue has been marked as stale because it has been inactive for 3 weeks. It will be closed if it remains inactive for another 3 weeks.