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[Feature Request] Separate block ID's for different blaze burner states

hb33green opened this issue ยท 2 comments

commented

As it stands now, the only two variations of Blaze Burners that appear in-game are the create:lit_blaze_burner and the create:blaze_burner. Which means that even an empty blaze burner, once placed down in the world, is considered a regular blaze burner even if it doesn't have a captured blaze in it. It would help a lot for adding custom compatibility with other mods if you could reference each type individually.

I understand that currently the blaze_burner saves it's fuel state with nbt, but there should at least be a difference between an empty one, a lit one, and a regular one (regardless of fuel level). However it would be very nice to reference them with different fuel levels if that's at all possible.

In my specific example, I was trying to make some compatibility with farmers delight as the pot block requires a heat source. Farmers delight determines if it's heated or not with a JSON file that lists either block id's or tags that, when placed underneath the pot, would be considered a heat source. Unfortunately, as it stands right now, since you can only reference the blaze burner as create:blaze_burner, an empty, or fuel level 0 blaze burner will still be considered a heat source.

I know that that was a very specific case where this would be helpful, but I'm sure many other modpacks and modpack developers would benefit from being able to reference these blocks separately. Hope this makes sense! I will post pictures of what I'm talking about if my explanation isn't clear enough...

commented

This issue has been marked as stale because it has been inactive for 3 weeks. It will be closed if it remains inactive for another 3 weeks.

commented

This issue has been closed since it has been inactive for 3 weeks since it was marked as stale.