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tick - second problem

rosethemaidkitten opened this issue ยท 1 comments

commented

so, as we all know 20 ticks should be equal to one real life second however after trying to figure out how big I need the delay to be on my invention I started a timer which revealed that 20 ticks do NOT equal one real life second for this mod and that is a huge issue for me and this is a suggestion and issue I need help with, if anyone knows how long one in game tick is I would love to know because then I can finish my creation that I've been putting off for a long while

commented

1 game tick = 0.05s in case if your game isn't lagging. If it starts to lag, tickrate might slow down, but it also slows down all processes, game is basically running on slow motion with lags, so technically, 20 ticks is always equal to 1 second, but that 1 second may be longer if the game is lagging