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[1.18.1] Extreme visual artifacts [Possible workaround in the comments]

SnixDev opened this issue ยท 9 comments

commented

Describe the Bug

This bug renders the game unplayable with the Mod and Shaders enabled. It seems like different render layers are mixed together and are glitching uncontrollable (see attached screenshots).

Reproduction Steps

  1. Activate a Shader BSL / Sildur / Seus
  2. Place down windmill bearing or mechanical bearing
  3. Activate the contraption

Expected Result

A normal functioning mechanical Block without any visual artifacts.

Screenshots and Videos

contraptionOff
Contraption is deactivated

contraptionOn01
Contraption is activated
contraptionOn02
Contraption is activated

Crash Report or Log

No response

Operating System

Windows 11

Mod Version

0.4.0b

Minecraft Version

1.18.1

Forge Version

39.0.10 / 39.0.0

Other Mods

  • OptiFine_1.18.1_HD_U_H4_MOD / preview_OptiFine_1.18.1_HD_U_H5_pre4
  • flywheel-forge-1.18-0.5.0

Additional Context

This visual Bug only appears if an Shader is enabled. Without an activated shader everything works as intended. Changing the flywheel backend to off seems to have no impact. Also the Resourcepack has no further impact on this issue.

commented

Possible connected with the following issues...

commented

Temporarily workaround....
Install the previous create Version with the latest compatible Flywheel version seems to work.

  • create-mc1.18.1_v0.4a
  • flywheel-forge-1.18-0.4.2-rc

Tested with BSL Shader and preview_OptiFine_1.18.1_HD_U_H5_pre4

commented

thx !you are right!

commented

It's also worser on a server, when using a contraption that moves anyone with optifine looking in it's relative direction through walls gains the artifacts until it stops moving

commented

This is causing issues on my server as well, were having to play without shaders as we dont want to have to mess with the modpack were using

commented

This is fixed in the most recent updates for flywheel and create for me, I saw on another bug post that the two updates didn't work. However, I've tested with a minecart assembler (the culprit of my troubles) with no issue except my character seems to get pushed backward a bit when activating it.

commented

Yeah im still getting visula artifacts when using shaders with create. From the look of curseforge there hasnt been an update yet? Ive tried multiple different ones (including complimentary and projectLuma)

commented

This issue has been marked as stale because it has been inactive for 3 weeks. It will be closed if it remains inactive for another 3 weeks.

commented

This issue has been closed since it has been inactive for 3 weeks since it was marked as stale.