[1.18.1] Extreme visual artifacts [Possible workaround in the comments]
SnixDev opened this issue ยท 9 comments
Describe the Bug
This bug renders the game unplayable with the Mod and Shaders enabled. It seems like different render layers are mixed together and are glitching uncontrollable (see attached screenshots).
Reproduction Steps
- Activate a Shader BSL / Sildur / Seus
- Place down windmill bearing or mechanical bearing
- Activate the contraption
Expected Result
A normal functioning mechanical Block without any visual artifacts.
Screenshots and Videos
Contraption is activated
Contraption is activated
Crash Report or Log
No response
Operating System
Windows 11
Mod Version
0.4.0b
Minecraft Version
1.18.1
Forge Version
39.0.10 / 39.0.0
Other Mods
- OptiFine_1.18.1_HD_U_H4_MOD / preview_OptiFine_1.18.1_HD_U_H5_pre4
- flywheel-forge-1.18-0.5.0
Additional Context
This visual Bug only appears if an Shader is enabled. Without an activated shader everything works as intended. Changing the flywheel backend to off seems to have no impact. Also the Resourcepack has no further impact on this issue.
Temporarily workaround....
Install the previous create Version with the latest compatible Flywheel version seems to work.
- create-mc1.18.1_v0.4a
- flywheel-forge-1.18-0.4.2-rc
Tested with BSL Shader and preview_OptiFine_1.18.1_HD_U_H5_pre4
It's also worser on a server, when using a contraption that moves anyone with optifine looking in it's relative direction through walls gains the artifacts until it stops moving
This is causing issues on my server as well, were having to play without shaders as we dont want to have to mess with the modpack were using
This is fixed in the most recent updates for flywheel and create for me, I saw on another bug post that the two updates didn't work. However, I've tested with a minecart assembler (the culprit of my troubles) with no issue except my character seems to get pushed backward a bit when activating it.
Yeah im still getting visula artifacts when using shaders with create. From the look of curseforge there hasnt been an update yet? Ive tried multiple different ones (including complimentary and projectLuma)
This issue has been marked as stale because it has been inactive for 3 weeks. It will be closed if it remains inactive for another 3 weeks.