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Lighting Bug with reproduceable case

mindforger opened this issue ยท 6 comments

commented

Describe the Bug

when leaving an area with a specific contraption i can generate a lighting bug that renders a whole chunk dark

Reproduction Steps

  1. build a stamping setup right at the easter edge of a chunk
  2. drive it from a belt & pulley setup off any su-source
  3. laeve chunk and reenter it
  4. see an entirely dark chunk
    ...

Expected Result

no lighting issues

Screenshots and Videos

https://puu.sh/IASVn/48e3a03896.png

Crash Report or Log

https://pastebin.com/uvx3G1Z8

Operating System

Win10

Mod Version

0.4.0a

Minecraft Version

1.18.1

Forge Version

39.0.8

Other Mods

No response

Additional Context

No response

commented

This was fixed in the newest release afaik.

commented

ah nice to know, is it compatible with the a version on the server whn i putthe b version on my client ?

commented

To avoid further issues I'd definetly update both server and client versions, keep in mind previous dark spots created by this bug may not be fixed but it should stop new ones from appearing.

commented

thx, we have a bit of a system going to update to the server, may take some time but this bug annoys me client side as hell :D

commented

nope it is not compatible
because i also have to update flywheel -.-
i will have to wait then

commented

we did verify this only happens during an active attack on a village to be unloaded that cause this tick lag