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Instant pickup shouldn't drop toolbox as item when inventory is full

crabdancing opened this issue ยท 0 comments

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Describe the Suggestion

When you left click the toolbox, the toolbox immediately pops into your inventory. I think this is a fantastic feature, and really helps with those 'crap, did I pick that up when I broke it' moments. it also makes it possible to safely pick up the toolbox in dangerous environments reliably -- like, over a lava lake, which is great for working in strange/awkward environments.

The problem is when the user's inventory is full. I tried filling my inventory with blocks out of curiosity, and the toolbox ended up just dropping on the ground as an item. This seems like the sort of thing that could cause a lot of sadness if someone left clicked it on habit over a lava lake or on top of their cactus farm or something.

I would suggest that, instead of dropping as an item, it should just make the 'failed hit' sound until the inventory has enough space, or somesuch -- users ideally should not end up accidentally throwing something on the floor through counterintuitive mechanics.

Buckets behave similarly, and I've experienced personally the struggle of having to make sure you have enough free space in your inventory before going to collect lava. While that's unfair and frustrating, losing an entire toolbox full of goodies could be downright demotivating.

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