Sequenced Gearshift Connection
Thunder-Nova opened this issue ยท 0 comments
Describe the Suggestion
I made an elevator and saw that I can make it more compact with Sequenced Gearshifts.
Then I faced one problem when accidently pressing 2 of my buttons at nearly the same time, and it broke the gearshift.
I would like if possible if with the wrench when Sequenced Gearshifts are placed as the screenshots bellow they will have a 4 options:
- Priority by *: When redstone signal is applied all other connected gearshifts are turned off or activates after a higher priority, when selected a second box will appear to set a number, higher number = higher priority.
- Priority when others are not in use: it requires no redstone signal to stay on, but when another connected gearshift turns on, it will turn off.
- Default, no priority: Acts as the gearshift we know, but will respond to the priority.
Note: As long as the player doesn't add a delay in the beginning of the sequence the secondary gearshift will immediately start working when the priority gearshift is done.
Screenshots and Videos
center broke because another was in use
Additional Context
With this you can even add a Continuous >> -> <- << as part of a sequence