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Sequenced gearshift chaining

PrincessRTFM opened this issue ยท 0 comments

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Describe the Suggestion

In order to allow better/proper "chaining" of sequenced gearshifts, an action could be added to emit a redstone signal. This would be useful for situations where multiple separate contraptions need to interact, or where it's valuable to know when a particular set of actions have finished. The use of repeaters as one-way gates would prevent them from triggering earlier sequencers in the chain.

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Additional Context

Currently, there are two solutions to needing coordinated input to multiple contraption: either manually timing the delays, which breaks if any adjustments are made to movement speed, or the use of redstone contacts, which both clash with the aesthetic of the build and require often-extensive wiring and careful logic handling to both get the signal to the destination sequencer and also prevent it from triggering again while moving in the opposite direction.

While these are both workable methods, they are far from optimal, and tend to require a lot of space. Allowing the sequencers to chain naturally would allow for much more compact and advanced builds, not to mention easier to adjust afterward.