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Contraptions turn invisible when the Halogen mod is loaded

Nygosaki opened this issue ยท 8 comments

commented

Describe the Bug

When the halogen mod is installed When any block from the creative mod is moving, the block becomes invisible, and if something is being moved by it, that becomes invisible too

Reproduction Steps

  1. Download halogen
  2. Download Creative & its libraries
  3. Place any block in the Creative mod that moves and make it move (like pistons, numerous generators, the pipes that transfer the energy, basically anything that moves and is part of the Creative mod)

Expected Result

The block that is being moved will become invisible

Screenshots and Videos

No response

Crash Report or Log

No response

Operating System

Windows 10, 11

Mod Version

0.4.0d

Minecraft Version

1.18.1

Forge Version

39.0.79

Other Mods

The mod that I know is causing the issue is Halogen, its a port of sodium, lithium and phosphor into forge, it is a rendering engine replacement for the Minecraft client that greatly improves frame rates.

Additional Context

No response

commented

I understand that the reason it does not work is because it changes Minecraft's rendering engine, I just put it here for you to be aware. Feel free to close the issue if you are not planning in making the 2 mods compatible

commented

Does this still happen with /flywheel backend off?

commented

This mod is called Create, not Creative

commented

same thing happens ith optifine, with create contraptions glitching out and players phasing through. Its a problem with the rendering mod, unless they specifically make it work with Create

commented

This issue has been marked as stale because it has been inactive for 3 weeks. It will be closed if it remains inactive for another 3 weeks.

commented

Does this still happen with /flywheel backend off?

for me it still remains the same

commented

Does this still happen with /flywheel backend off?

Yes, yes it does

commented

This issue has been marked as stale because it has been inactive for 3 weeks. It will be closed if it remains inactive for another 3 weeks.