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Memory overflow caused by long-time and repeated switching of structure state

PokeHeart opened this issue ยท 0 comments

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Describe the Bug

When a structure switches between entities and blocks repeatedly, the memory occupation of the client will gradually increase over time until memory overflow leads to crash.

Reproduction Steps

Almost all structures switch directly between blocks and entities, which will lead to an increase in memory

Expected Result

Memory usage increases gradually until it overflows

Screenshots and Videos

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Crash Report or Log

No response

Operating System

Windows 11

Mod Version

0.4.0f

Minecraft Version

1.18.1

Forge Version

39.1.2

Other Mods

No response

Additional Context

No response