Memory overflow caused by long-time and repeated switching of structure state
PokeHeart opened this issue ยท 0 comments
Describe the Bug
When a structure switches between entities and blocks repeatedly, the memory occupation of the client will gradually increase over time until memory overflow leads to crash.
Reproduction Steps
Almost all structures switch directly between blocks and entities, which will lead to an increase in memory
Expected Result
Memory usage increases gradually until it overflows
Screenshots and Videos
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Crash Report or Log
No response
Operating System
Windows 11
Mod Version
0.4.0f
Minecraft Version
1.18.1
Forge Version
39.1.2
Other Mods
No response
Additional Context
No response