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Dispenser keeps getting activated while spinning

josephstalins opened this issue · 3 comments

commented

Describe the Bug

I build a tnt cannon with a mechanical bearing to turn direction but the dispenser keeps getting activated

Reproduction Steps

1.place a creative motor facing top
2.place a mechanical bearing on it
3.then place a dispenser on the mechanical bearing
4.rightclick the mechanical bearing to make it spin, you should see the dispenser keeps being activated

Expected Result

the dispenser should spin like other blocks and not getting activated or stuff

Screenshots and Videos

Uploading problem.mp4…

Crash Report or Log

No response

Operating System

MacOS 12.4

Mod Version

0.4.1

Minecraft Version

1.18.2

Forge Version

40.1.0

Other Mods

3dskin, Advanced compass, Autodeglib, create, create addition, create decoration, ctm, flywheel, framed blocks, jei, mouse tweaks, neat, pehkui, quark, quark oddities, selene, supplementaries, worldedit

Additional Context

nah~

commented

This is on purpose; it is supposed to activate just like how deployers automatically move their arm in and out and drills drill when on a moving contraption.

commented

This is on purpose; it is supposed to activate just like how deployers automatically move their arm in and out and drills drill when on a moving contraption.

so is there a way to make it not activated?

commented

hello?