protection mechanism about NBT
DKNight-9207 opened this issue · 1 comments
Describe the Suggestion
If you put a minecart with building in a box of another house, when you try to assembly it on a minecart and recycle it in your bag ,the game will crash because the NBT data is too large.
This problem is not because of create but Minecraft ( So I don't think it's a bug ) , and it can be fix after delete player data.
Can you add a protection mechanism to avoid it happen?
如果今天把一輛裝配過的礦車放到另一個裝配過的礦車的箱子,並嘗試將其收進包包,遊戲可能會因為NBT資料過大而導致崩潰。
這個問題是Minecraft本身的問題,並且可以通過刪除玩家資料來得到修復。
想請問作者能否添加一個保護機制避免此事發生?
Screenshots and Videos
Additional Context
No response
I think this is a bug actually. The mod already has a check for this, but it doesn't seem to work in some cases. This seems to be the same as #3001