Make Mechanical Bearings keep attached blocks axis aligned when on trains
Oliver-makes-code opened this issue ยท 2 comments
I agree with this suggestion! For vertical axes too!
For a more concrete idea for a feature like this, in this Keralis video there was an attempt to use trains to create a kind of cable car/ski lift build (at around 10:30
);
I just stumbled accross this issue, since I had the same idea.
It would be very nice, if this feature could be added, since in the wiki it says:
The structure will rotate. If another Mechanical Bearing is used within a Contraption, facing the same way as the original, the blocks attached to that bearing will keep their alignment as the rest of the structure moves.
And when clicking the Link to Contraption, it mentions: Trains
Contraptions can be made by using contraption controllers such as:
- Mechanical Piston
- Cart Assembler
- Gantry Carriage
- Mechanical Bearing
- Windmill Bearing
- Clockwork Bearing
- Rope Pulley
- Trains
And in the article of Train is:
Trains are Contraptions that travel on Train Tracks.
So to the @Creators-of-Create . Since the mechanical bearing used to rotate, when part of a Contraption, it should technically also be moving when part of a Train, which is a Contraption according to the Wiki.