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Train Action Trigger

ForgivenID opened this issue ยท 0 comments

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Describe the Suggestion

Hi guys! My experience with the update was smooth, except for some visual bugs once in a while.
I've noticed that currently there is no way to perform and schedule actions without stopping on a station for a couple of ticks. It is kind of strange and annoying, as it automatically forces train's doors open and shut at the same second producing distracting sound. It would be cool if we had another train controller to replace a station with - train will travel to it (so you can force routes with them, shaping the way that train will travel) wouldn't stop at this controller, and just continue to perform next action. For example - my trains struggle to go through portals on high speeds (AI not loading fast enough, turns onto wrong track, fails to navigate), so what I did is placed two stations, here and THERE, made the delay be 0 ticks and placed controls for speed. Even tho the delay is 0, trains end up stopping at them. It would be much easier with the tool I explained.
Sorry for any mistakes in the text, my English skills are rusting a lot without any usage.

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