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[1.18.2] Problems with rendering of doors when activated with a redstone signal on the door

CAMB-dev opened this issue ยท 0 comments

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Describe the Bug

When the button and lever are placed on the door (upper or lower half of the door), press the button or pull the lever to generate a redstone signal, there will be a door opening sound, and the button or lever will drop in the form of falling objects. When the player can pass through the door, place or destroy blocks behind the door, but at this time the door is closed from the outside. If the redstone signal is generated again on the block next to it, the door will be opened, and the block can also be manipulated or passed through the door. , when the redstone signal ends, the door will close, and everything is normal at this time.

Reproduction Steps

1 .Place framed glass door or train door.
2. Place the button/lever on the side of the door near the edge of the block, like this:
image
3.push button/pull lever.

Expected Result

Doors are rendered correctly and levers or buttons become drops

Screenshots and Videos

bugc.mp4

Crash Report or Log

No response

Operating System

Windows 7 SP1

Mod Version

0.5.0c

Minecraft Version

1.18.2

Forge Version

40.1.0

Other Mods

JEI
flywheel

Additional Context

No response