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Bad surface generation

ReDeViLzGz opened this issue ยท 6 comments

commented

Describe the Bug

When I create a new world with the 'create' mod some zones are not generated correctly. The surface is transparent and underground areas are visible.

Reproduction Steps

1.Install forge-1.19.2-43.1.28-installer.jar as server
2.Configure and install mods
3.Run
4. Test
...

Expected Result

A correctly generated world, perhaps with small bugs.

Screenshots and Videos

2022-09-27_11 12 01
2022-09-27_11 12 10
2022-09-27_11 12 16
2022-09-27_11 12 25

Crash Report or Log

https://gist.github.com/ReDeViLzGz/df5a402bd23a132274a5addb406f8fbf

Operating System

Red Hat Enterprise Linux release 8.6 (Ootpa)

Mod Version

0.5.0e

Minecraft Version

1.19.2

Forge Version

forge-1.19.2-43.1.28

Other Mods

[1.19.2]+SecurityCraft+v1.9.3.1.jar
additional_lights-1.19-2.1.5.jar
Adorn-3.6.1+1.19-forge.jar
another_furniture-forge-2.0.3-1.19.2.jar
Aquaculture-1.19.2-2.4.7.jar
architectury-6.2.46-forge.jar
artifacts-1.19.2-5.0.0.jar
AutoRegLib-1.8-54.jar
balm-4.5.3.jar
blue_skies-1.19.2-1.3.20.jar
camera-1.19.2-1.0.1.jar
carryon-1.19-1.18.1.2.jar
cloth-config-8.2.88-forge.jar
collective-1.19.2-4.64.jar
corpse-1.19.2-1.0.0.jar
CosmeticArmorReworked-1.19.2-v1-api.jar
CosmeticArmorReworked-1.19.2-v1.jar
craftingtweaks-forge-1.19-15.1.0.jar
Croptopia-1.19.2-FORGE-2.1.0.jar
curios-forge-1.19.2-5.1.1.0.jar
Decorative+Blocks-forge-1.19.2-3.0.0.jar
EasierSleeping-1.19.2-2.1.2.jar
elevatorid-1.19-1.8.7.jar
FallingTree-1.19.2-3.10.0.jar
FarmersDelight-1.19-1.2.0.jar
FramedBlocks-6.4.0.jar
incapacitated-1.19.2-1.3.jar
'InventoryHud_[1.19.2].forge-3.4.6.jar'
InventoryProfilesNext-forge-1.19-1.7.2.jar
Jade-1.19.1-forge-8.1.1.jar
jei-1.19.2-forge-11.3.0.262.jar
Kiwi-1.19.1-forge-8.1.1.jar
kotlinforforge-3.7.1-obf.jar
mcw-doors-1.0.7-mc1.19.2.jar
moonlight-1.19.2-2.0.29.jar
"Oh_The_Biomes_You'll_Go-forge-1.19.2-2.0.0.11.jar"
PrettyPipes-1.13.4.jar
PuzzlesLib-v4.3.4-1.19.2-Forge.jar
qfapi-4.0.0-beta.12_qsl-3.0.0-beta.16_fapi-0.61.0_mc-1.19.2.jar
Quark-3.3-371.jar
reap-1.19.2-1.0.0.jar
saturn-mc1.19.2-0.0.1.jar
scaffoldingdropsnearby_1.19.2-1.8.jar
SimpleBackups-1.19.1-2.1.4.jar
SnowRealMagic-1.19.2-forge-5.0.3.jar
snowundertrees-1.19.2-1.3.jar
sophisticatedbackpacks-1.19.2-3.18.24.703.jar
sophisticatedcore-1.19.2-0.5.9.117.jar
structure_gel-1.19.2-2.6.2.jar
supplementaries-1.19.2-2.2.2.jar
TerraBlender-forge-1.19.2-2.0.1.127.jar
Trapcraft-1.19.2-3.7.0.jar
trashslot-forge-1.19-12.0.0.jar
Tumbleweed-forge-1.19-0.5.1.jar
twilightforest-1.19-4.2.1421-universal.jar
VisualWorkbench-v4.2.0-1.19.2-Forge.jar
voicechat-forge-1.19.2-2.3.9.jar
walljump-unofficial-forge-1.5.1.1+1.19-1.19.2.jar
Xaeros_Minimap_22.14.1_Forge_1.19.1.jar
XaerosWorldMap_1.27.0_Forge_1.19.1.jar

Additional Context

If I generate a world only with Create it doesn't seem to happen because of what I think is some incompatibility with another mod.
The same list of mods but without create, it generates a world correctly.
Can you diagnose it?

commented

It seems you are also using shaders, Rubidium and Oculus break Create when using shaders, turn off shaders and it should be fine.

commented

Yes,
I am using Rabidium and oculus and when I disable it, the generation shows ok. Thanks for help.

Is there some shader mod that works correct with create in this version?

commented

Currently not, afaik, sadly, I reccomenned playing without shaders until it gets fixed, you can keep Rubidium for better FPS and Oculus for later ease of instalation when it gets fixed. Also you could get Lucent for dynamic lights, its not shaders, but its something

commented

Ok, a lot of thanks.
I will wait to the fix.

commented

Seems I am suffering the same issue except turning off shades does not fix my issue me and a buddy on the server had been trying for a minute to troubleshoot the issues. They also seem random and don't seem to share a common block or item. Except there is always guaranteed to be one with the pregenerated minecolony abandoned villages and normal vanilla villages

commented

Same issue, turning off shaders does fix it for us.