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Mechanical arm forgets targets after being moved by mechanical piston

PORTB opened this issue ยท 0 comments

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Describe the Bug

When a mechanical arm is moved using a mechanical piston, the targets of the mechanical arm are erased, even if the mechanical arm is still in range of the targets, or the arm is moved out of range and back into range.

Reproduction Steps

  1. Set up a mechanical arm with some targets, like this
    2022-09-30_16 48 44
    2022-09-30_16 39 18
    (The gearshift and lever is used to control the piston for demonstration)
  2. Move the mechanical arm and all targets will be erased 2022-09-30_16 39 21

This also happens when using a longer piston extension pole to move the arm out of range, and then back into range:
2022-09-30_16 39 52
Setup is exactly the same as above except with a longer piston extension pole. Results are exactly the same.

Expected Result

The arm should retain its targets when moved by a mechanical piston and should be able to function, as long as the targets are in range. Moving the arm out of range should not erase the targets.

Screenshots and Videos

No response

Crash Report or Log

No response

Operating System

Windows 10

Mod Version

0.5.0f

Minecraft Version

1.19.2

Forge Version

43.1.1

Other Mods

Roughly enough items

Additional Context

This also happens on create v0.3.2g in 1.16.5 (create above and beyond).
The arm remembers the targets if they are also part of (glued to) the moving contraption