
Crafting blueprints shouldn't be sensitive to different wood types
Eourist opened this issue ยท 0 comments
Describe the Suggestion
The crafting blueprint tells me that I can't craft an item when the wood type I have in my inventory doesn't match the one used for the blueprint. I get that it's not technically the same item, but they are both valid for the crafting recipe.
I think the crafting blueprint should work as long as I have the necessary ingredients for the desired resulting item in my inventory, even when those ingredients are variants of those used in the blueprint.
This doesn't work (but it should):
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Additional Context
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