
Ponder Keybind Conflict with InvMove Mod
BLOKBUSTR opened this issue ยท 3 comments
Describe the Bug
The current keybind for opening Ponder scenes interferes with the InvMove mod, causing unwanted player movement while holding the key to open a scene. Create automatically changes this keybind to match your own for forward movement, and InvMove follows this too. I tried searching through in-game configs and config files, but I could not find any way to change the keybind. Adding a config setting to customize the Ponder keybind would be the best solution.
This issue isn't exclusive to any specific version of either mod.
Reproduction Steps
- Start game with the Create and InvMove mods, then enter a world;
- Open inventory and hover over any Create item which has an associated Ponder scene;
- Press and hold W (or bound forward key), as instructed by the tooltip.
Expected Result
Ponder will begin to open normally, but InvMove will also respond to the W key, making the player move forward simultaneously. At least player movement doesn't lock though, it stops when Ponder opens.
Screenshots and Videos
Example video:
https://user-images.githubusercontent.com/118950712/203716531-ce844ad8-f811-4344-a4a0-2b66b220dd40.mp4
Crash Report or Log
No response
Operating System
MacOS
Mod Version
0.5.0e
Minecraft Version
1.18.2
Forge Version
None, issue is redirected from Fabric repo
Other Mods
InvMove
https://www.curseforge.com/minecraft/mc-mods/invmove
Additional Context
I was advised to bring this issue here, as the Fabric repository doesn't change features. It's possible that the issue might not be exact for Forge, and I would not be able to confirm for myself as I am currently incapable of running Forge.
Fabricators-of-Create#622
this issue is still very much relevant as of now and I would love to be able to rebind the key
I'm having a similar issue---I like to use W and S for uses and recipes in JEI, and that blocks me from pondering in the inventory because the screen is instantly replaced by the uses screen. I feel like the ponder keybind should just be configurable separately.