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train car not following server position correctly

dynamiteOpanty opened this issue ยท 1 comments

commented

Describe the Bug

a train car that is not being seen by player stop moving and desync from server.
this can cause buggy collision accident, not being able to next car.
train itself is working as it should be, but display of track desyncs. I can say this because I can see station flag rises when automated train arrive without display of train.

I think this is the same problem with this issue.

Reproduction Steps

  1. place train track long enough not be able to load entire track at once, I prefer 10 chunk. may depends graphic setting?
  2. place station in both ends
  3. start train car from one and wait it at the other without looking at the way the train come from.
    if you this in singleplayer, maybe large U-shaped track can help.

the bug can be reproduce without automation:

  1. place train track long enough not be able to load entire track at once.
  2. make a train with 3 car, each has 2 bogey, at minimum size. (btw this is what I built for this problem.)
  3. ride and control at front of first car and drive without looking back, then look back once you arrived end.

Expected Result

a train smoothly enter loaded chunk without being seen by player.
I can move to next car moving without look back to it.

Screenshots and Videos

https://cdn.discordapp.com/attachments/693067054957461524/1044898610577412137/createTrainBug.mp4

Crash Report or Log

No response

Operating System

Windows 10

Mod Version

0.5.0e

Minecraft Version

1.18.2

Forge Version

40.1.80

Other Mods

No response

Additional Context

No response

commented

I'm experiencing this issue but in 0.5.0g, the issue isn't present in 0.5.0e for me.