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automatic activator does not work on the server as it should 1.18.2 0.5.0.i

mi-201 opened this issue · 3 comments

commented

Describe the Bug

I wanted to build an auto-building metro, but what was my regret when I saw that the automatic activator could not place blocks, I checked it in the local world, everything works fine, but the activators do not work on the server.

Reproduction Steps

just doesn't work

Expected Result

he had to put the block

Screenshots and Videos

Untitled.mp4

Crash Report or Log

No response

Operating System

win 11

Mod Version

0.5.0i

Minecraft Version

1.18.2

Forge Version

we use a magma core, but all mods are working fine

Other Mods

image

Additional Context

No response

commented

Forge's FakePlayer API (or maybe it's just AuthMe if you're pirating the game too) doesn't seem to work on Forge/Bukkit hybrids, as seen here #4344. You should use a real Forge server (without Bukkit support) and see if the problem goes away.

commented

You can resolve problem adding 'FakePlayerName' to AuthMe config.yml ->
unrestrictions: UnrestrictedName: - 'Deployer'
Снимок экрана 2023-02-25 210513

Deployer -> name from DeployerFakePlayer.class

commented

hybrids aren't supported