Filters on funnels
ScienceKit opened this issue ยท 2 comments
Describe the Bug
Earlier today I made a quarry, that filters items. To move the quarry I use a minecart contraption. Like this, I can move the quarry without having to rebuild it. When I assemble it nothing happens, but when I disassemble it, the game kicks the filter off the funnel for collection. I have it placed on the side of a belt. The filter item ends up going in the chest behind the funnel and ends up mixing with the other items. After this the funnel works as normal without the filter.
Reproduction Steps
the brass funnel kicks out the filter when I disassemble it
2.
I assemble the contraption
3.
I disassemble it
4.
it breaks off the funnel ( I turned the power of the contraption off )
5.
and it ends up getting picked up by the same funnel and placed into the storage chest
Expected Result
I expected the funnel to keep its filter in place.
Screenshots and Videos
Crash Report or Log
No response
Operating System
Windows 11
Mod Version
0.5.0i
Minecraft Version
1.19.2
Forge Version
43.2.6
Other Mods
All mods used are listed here:
https://drive.google.com/drive/folders/1rJULnrB0VFSYG_u6MkEDRjFO7dzEvoma?usp=share_link
Additional Context
No response
Can confirm on same version, Minimal example is Gantry carriage with depot and funnel above it, glued together (creative motor attached).
On assembly the filter gets dropped (or destroyed in case of single item filter)
Reason found out: Direction in which gantry carriage is facing during assembly is discriminating factor
Working: Sticky side facing west or north
Destroying Filter: Sticky side facing east or south
This is a pretty major issue, described here.
If a Funnel gets updated, its filter gets reset. (For example, when a belt is placed or removed under it or when it gets assembled/disassembled.)
Filter item drops on ground, normal items in filter slot just disappear.
Worked fine in 0.5d as said in the video.