Distance effects on schematics and seletion boxes and simular
Qualia765 opened this issue ยท 0 comments
Describe the Bug
At 100 000 blocks from world origin, distance effect become noticeable, and 1 000 000 blocks away it is distracting.
This is significant because it takes till 8 000 000 blocks away for some other game systems to be impacted.
Only schematics, section boxes, and other indicators (like lines from cogs in F3) are affected as far as I can tell. (Contraptions are not)
Reproduction Steps
- Teleport or similar to a location 100 000 of blocks away, like -110000 64 -110000 (as shown in video)
- Use creative worldshaper or look at cogs in F3 or place a schematic
- Observe
Expected Result
It to be straight and orderly.
Screenshots and Videos
2023-04-06.22-34-47.mp4
Crash Report or Log
No response
Operating System
Windows 10
Mod Version
0.5.0i
Minecraft Version
1.18.2
Forge Version
40.1.86
Other Mods
architectury-4.11.90-forge.jar
CTM-1.18.2-1.1.5+5.jar
create-1.18.2-0.5.0.i.jar
CustomFluidMixin-1.2.1-mc1.18.2.jar
ferritecore-4.2.2-forge.jar
flywheel-forge-1.18.2-0.6.8.a.jar
HungerStrike-1.18-6.0.0.jar
InsaneLib-1.5.3-mc1.18.2.jar
kubejs-forge-1802.5.5-build.569.jar
lazydfu-1.0-1.18+.jar
MouseTweaks-forge-mc1.18-2.21.jar
ponderjs-1.18.2-1.1.9.jar
rhino-forge-1802.2.1-build.255.jar
shutupexperimentalsettings-1.0.5.jar
SuperBarrels_2.jar
Additional Context
No response