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Distance effects on schematics and seletion boxes and simular

Qualia765 opened this issue ยท 0 comments

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Describe the Bug

At 100 000 blocks from world origin, distance effect become noticeable, and 1 000 000 blocks away it is distracting.
This is significant because it takes till 8 000 000 blocks away for some other game systems to be impacted.
Only schematics, section boxes, and other indicators (like lines from cogs in F3) are affected as far as I can tell. (Contraptions are not)

Reproduction Steps

  1. Teleport or similar to a location 100 000 of blocks away, like -110000 64 -110000 (as shown in video)
  2. Use creative worldshaper or look at cogs in F3 or place a schematic
  3. Observe

Expected Result

It to be straight and orderly.

Screenshots and Videos

2023-04-06.22-34-47.mp4

Crash Report or Log

No response

Operating System

Windows 10

Mod Version

0.5.0i

Minecraft Version

1.18.2

Forge Version

40.1.86

Other Mods

architectury-4.11.90-forge.jar
CTM-1.18.2-1.1.5+5.jar
create-1.18.2-0.5.0.i.jar
CustomFluidMixin-1.2.1-mc1.18.2.jar
ferritecore-4.2.2-forge.jar
flywheel-forge-1.18.2-0.6.8.a.jar
HungerStrike-1.18-6.0.0.jar
InsaneLib-1.5.3-mc1.18.2.jar
kubejs-forge-1802.5.5-build.569.jar
lazydfu-1.0-1.18+.jar
MouseTweaks-forge-mc1.18-2.21.jar
ponderjs-1.18.2-1.1.9.jar
rhino-forge-1802.2.1-build.255.jar
shutupexperimentalsettings-1.0.5.jar
SuperBarrels_2.jar

Additional Context

No response