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Deployer: Set rotation of block

bennetrr opened this issue ยท 5 comments

commented

Describe the Suggestion

When you try to place stairs (maybe other blocks too) with a deployer, the stairs will always have the same rotation. It would be nice to tell the deployer in which direction it should place the blocks.

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commented

Dealing with the exact same thing and this came up as I searched it. Im trying to bore and then build a tunnel with a train and would like to use slabs as well as stairs, the slab part is fine but it would make my life so much easier if i could just set the orientation of the stair the deployer is placing within the deployers settings or a custom deployer maybe as far as from an addon would do, but Id too like to see something done about this!

commented

Depending on the use-case, if your deployer is always placing at the same location in world, you could use a schematic as a filter and have your deployer be a part of a moving contraption. But this indeed doesn't solve all issues.

commented

We want to places stairs with a deployer in a tunnel drilling contraption, so using a schematic is not possible.

It would be best if we could set the rotation of the stair relative to the deployer, but I have no idea how you could implement that :D

commented

I am trying to make a big floor out of logs using a contraption that includes deployers.
The deployers always place the logs on their sides though, which is less pretty.
Arranging the deployers horizontally or vertically has the same result.

commented

I got an idea on how to implement this:

You could add a filter in which you specify a block and the direction in which this block should be placed.
Then there could be an option to make the placement relative to the deployer, for example by defining the direction in which the deployer points as north.

I would implement that, if the developers want to have this in the game.