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Underwater view fog + culling issues

pyrosparker opened this issue ยท 1 comments

commented

Describe the Bug

NOTE: Similar but non-identical issues were already created by players using Forge (#4826 & #5045). Since the in-game issue appears to be non-identical, a different fix may be required to remedy the issues for Fabric/Quilt, and so this issue was created.

When the player's camera is submerged in water, there is no "water fog", and objects within view distance are culled awkwardly. As water-vision increases over time while being submerged, the minimum cull range seems to increase, causing objects to transition into view. Additionally, the skybox has a sharp transition between two colors; the natural sky color, and the darker blue that is expected from being under water.

Reproduction Steps

  1. Create a fresh installation of Minecraft 1.19.2 with Quilt 0.19.1
  2. Install "Quilted Fabric API (QFAPI) / Quilt Standard Libraries (QSL)"
  3. Install "Create Fabric"
  4. Launch the game, create a new world, and submerse yourself in water (bug is more obvious with nearby landmarks to observe)

Expected Result

Underwater vision, unmodified by items, should be the same with and without create installed.

Screenshots and Videos

create_water_vision_bug

Crash Report or Log

No crash log available

Operating System

Windows 10

Mod Version

0.5.1b

Minecraft Version

1.19.2

Forge Version

Forge not used; Modloader = "Quilt 0.19.1"

Other Mods

"Quilted Fabric API (QFAPI) / Quilt Standard Libraries (QSL)" version = "[1.19.2] QFAPI 4.0.0-beta.30 and QSL 3.0.0-beta.29"

Additional Context

No response

commented

This is not the Fabric repository.