Underwater view fog + culling issues
pyrosparker opened this issue ยท 1 comments
Describe the Bug
NOTE: Similar but non-identical issues were already created by players using Forge (#4826 & #5045). Since the in-game issue appears to be non-identical, a different fix may be required to remedy the issues for Fabric/Quilt, and so this issue was created.
When the player's camera is submerged in water, there is no "water fog", and objects within view distance are culled awkwardly. As water-vision increases over time while being submerged, the minimum cull range seems to increase, causing objects to transition into view. Additionally, the skybox has a sharp transition between two colors; the natural sky color, and the darker blue that is expected from being under water.
Reproduction Steps
- Create a fresh installation of Minecraft 1.19.2 with Quilt 0.19.1
- Install "Quilted Fabric API (QFAPI) / Quilt Standard Libraries (QSL)"
- Install "Create Fabric"
- Launch the game, create a new world, and submerse yourself in water (bug is more obvious with nearby landmarks to observe)
Expected Result
Underwater vision, unmodified by items, should be the same with and without create installed.
Screenshots and Videos
Crash Report or Log
No crash log available
Operating System
Windows 10
Mod Version
0.5.1b
Minecraft Version
1.19.2
Forge Version
Forge not used; Modloader = "Quilt 0.19.1"
Other Mods
"Quilted Fabric API (QFAPI) / Quilt Standard Libraries (QSL)" version = "[1.19.2] QFAPI 4.0.0-beta.30 and QSL 3.0.0-beta.29"
Additional Context
No response