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extreme lag when water wheels are placed

raulonit opened this issue ยท 8 comments

commented

Describe the Bug

100 fps before water wheels are placed

1 wheel drops it to 54fps
2 wheels drop its to 32fps
3 wheels drop it to 22fps
4+ wheels averages to 8-14fps

As soon as waterwheels are taken down jumps back up to 100+fps

Reproduction Steps

1.Place wheels
2.
3.
...

Expected Result

No lag

Screenshots and Videos

2023-08-24_16 02 50
2023-08-24_16 03 01
2023-08-24_16 03 07
2023-08-24_16 03 11
2023-08-24_16 03 26
2023-08-24_16 03 42

Crash Report or Log

No response

Operating System

Ventura 13.2.1

Mod Version

0.5.1c

Minecraft Version

1.18.2

Forge Version

40.2.10

Other Mods

AlexNijjar

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ArrowsendGaming

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4divad99

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baileyholl2

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Benimatic

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BlakeBr0

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BlayTheNinth

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BR4NDERS

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bradyaidanc

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Buuz135

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Chaosyr

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CodexAdrian

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cpw

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lumpazl

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Rubidium & Rubidium extras

Additional Context

No response

commented

Thought I'd add that I'm having this issue as well. /flywheel backend instancing worked for me, but only if I turn shaders off.

I'm on 1.20.1 with Iris 1.6.4, Sodium 0.4.10, Indium 1.0.21, and Lithium 0.11.2.

commented

Thought I'd add that I'm having this issue as well. /flywheel backend instancing worked for me, but only if I turn shaders off.

I'm on 1.20.1 with Iris 1.6.4, Sodium 0.4.10, Indium 1.0.21, and Lithium 0.11.2.

That's due to flywheel disabling itself when you have shaders on, install iris flywheel compat to fix that

commented

Hey, looks like installing iris flywheel compat worked! Thanks for the quick help.

commented

Closing due to not being a bug, flywheel optimizes rendering of create blocks if you don't turn it off, try instancing or batching and see what works best for you

commented

I have this same issue on 1.19.2, also on Ventura.

commented

Same issue but on 1.20.1 and with iris

commented

replace rubidium by embeddium and add oculus flywheel compat

commented

Have you tried switching flywheel backends with /flywheel backend batching and /flywheel backend instancing?